Concept Art or Visual Development ?
Video Overview & Insights
Today I invited Kenny Vo to the channel. We discuss things like concept art vs visual development, how to stand out as artist and much much more. I met Kenny at Brainstorm and IΒ΄m super happy that he had time for us.
πWho should I bring next on the channel? π
β¨All about Kenny here:
βΊ: https://www.kennyvoart.com/
Drawing.. i choose drawing!! π£π
but honestly, both are almost the same thing.
concept art is a part of visual development.. visual development is where u develop visuals or "concepts" for the project, so yeah
βΊ: https://www.twitch.tv/kennyvoart
βΊ: https://www.instagram.com/kennyvoart/
finding this video 3 years late but as a current student majoring in studio arts who isnt sure what they're gonna do post-grad, this was a very engaging interview to listen to + its quite informative! was listening to it as i did my contour homework LOL β€
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"Visual Development" sounds like jargon for "how we made it Woke Slop ." π π€¦ββοΈ
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amazing execution..i'm like 'who would've thought....'
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Sorry I'm a noob, but why is Vader scary in terms of design? Referring to the bit at 30:53
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sorry can i ask you do you think that the size (17 inch) for screen display tablet is prohibitive for a professional concept artist?
(I intend to give it as a gift to a friend who is a professional) the product we are referring to is the wacom cintiq pro 17
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Great talk guys
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this was a great interview! so informative, thank you for sharing!
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Kenny is awesome :D
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It's a great enlightenment for my carreer path. I really appreciate your content
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it s really helpfull! thank you!
βΊ https://amzn.to/2GHqwgz (Wacom Graphic Tablet)
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Keep it up! Thank you this is very helpful!
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I took way too long to watch this video. Kenny Vo is amazing! This demos looks like walk in th epark for him.
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this was so informative, thankyou for making the video!! it was a lot of advice i could take and his work flow was so nice to see
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oh my lord THIS IS AWESOME!
please do more of this
#conceptart #visualdevelopment #digitalart
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One of my favourite interview out there. Please keep doing more of theseπ₯Ί. I love the questions you asked and the way kenny answered.
Intro: (0:00)
Who is Kenny Vo: (01:18)
thanks for this π³
Difference between Concept Art and Visual Development: (01:18)
How did you met James Paick: (03:54)
Let's go Kenny!!
Warm up exercises for vis dev artist: (07:17)
Typical work day of a concept artist: (10:20)
This might have been one of the better recent art podcast I've heard, keep it up
Also my question is: What is the best way to really get good at understanding structure and perspective? for scenes, objects and characters
How do to deal with design problems: (16:10)
Which part of making art do you enjoy the most: (18:10)
Super informative ! Thank you :)
Quick Question Round: (23:15)
How to get into game studios today: (24:07)
Thank you so much for these kind of videos! That was really helpful and interesting. One question I have in mind is, as a freelance in a country where there's almost no industry, where woud you start looking for junior concept artist work? Would that be an active process of portfolio submission maybe on Artstation (or other places?) job offerings? Or would that be more of a "try to get noticed and wait for the call" kind of thing.
How to learn concept art these days: (27:45)
How to learn design and story: (29:57)
Thereβs a difference??! Lol jk canβt wait to hear your take on it!π€
What future titles would you love to work on: (32:45)
How to stand out as artist: (38:37)
Outro: (42:12)