How do Video Game Graphics Work?
Video Overview & Insights
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This has been one of our favorite videos to make thus far. In this video, we covered the core steps of the video game graphics algorithm. We are debating making a 2nd video on some of the more advanced topics such as how shadows, reflections, and specular highlights (metal shininess) are calculated, as well as UVs, Normal Maps, Deferred Rendering, and other topics. However, 'part two' videos are tricky on YouTube because they rely on the viewer watching the first part, and there's always some level of attrition. So if you want a Part 2 / 2nd video on this topic, comment below on your interest.
Have you ever wondered how video game graphics have become incredibly realistic? How can GPUs and graphics cards render such incredibly detailed scenes? Well, in this video we're going to explore how just a bunch of data in your computer gets turned into realistic graphics. Additionally, we'll take a quick look into Ray Tracing, DLSS or Deep Learning Super Sampling, and many other complicated aspects of video game graphics.
We at Branch Education love to play video games, so this video has been one of our favorite ones to make thus far. It's kind of like getting to look under the hood of your childhood car. Also, it was surprising that practically all video games use similar basic steps to render each frame. Furthermore, as a fun fact, to create this video our team used 1x 3090ti, 3x 3090s, and the model that we tore down was a 3090.
There are just sooooo many topics in the realm of computer graphics that we couldn't cover. If you're interested in part 2 where we'll cover things like UVs, Normal Maps, Shadows, Reflections, Specular Reflections, and much more, tell us in the comments.
Respect from my heart to everyone who are contributing to these 3D worlds in any means
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Website: https://www.branch.education
This video is truly a masterpiece!!! ๐ฑ๐ Clear and precise, yet incredibly detailed, even in the most in-depth aspects: that's what makes it so interesting! It managed to delve into the subject in a simple, step-by-step manner, thus making even non-experts understand highly complex technical concepts. The narration is calm, elegant, and engaging, never rushed or confusing. You guys have made the complicated simple, and even captivated the viewer! I subscribed immediately! Keep it up! Greetings from Italy! ๐๐ช๐ป๐ฅ๐ฎ๐น
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Table of Contents:
Inspirational, some dope stuff here fr.
00:00 - Video Game Graphics
01:11 - Graphics Rendering Pipeline and Vertex Shading
very nice
04:16 - Video Game Consoles & Graphics Cards
05:06 - Rasterization
67
06:51 - Visibility Z Buffer Depth Buffer
10:03 - Pixel Fragment Shading
love these videos and this channel as a whole. please never stop uploading!!!
11:35 - The Math Behind Pixel Shading
14:05 - Vector Math & Brilliant Sponsorship
Save
16:11 - Flat vs Smooth Shading
17:25 - An Appreciation for Video Games
I'm starting Computer Engineering, and it's been so delightful to watch your videos, understanding how things work in the low-level. Thank you.
17:58- Ray Tracing
18:45 - DLSS Deep Learning Super Sampling
comment to support the chennel
19:06 - GPU Architecture and Types of Cores
20:06 - Future Videos on Advanced Topics
Can you imagine your kids kids will laugh at this that we were so low in technologie, and btw nvidia is using allot of AI and not process visibility
20:24 - Outro for Video Game Graphics
Key Branches from this video are: How do JPEGs Work? How does Computer Hardware Work?
Thanks for the content!
Erratum:
Animation: Mike Radjabov, Prakash Kakadiya, Teddy Tablante
Im begging, pls make a next video! This was a great video but its still a bit foggy for me
Script: Teddy Tablante
Twitter: @teddytablante
peeeeerrrrfect .
Modeling: Mike Radjabov, Prakash Kakadiya
Voice Over: Phil Lee
we say thank you for these videos
Sound Design: www.drilu.mx
Sound Effects and Music Editor: Raรบl Nรบรฑez
I loved watching this video with my amazing boyfriend. He understands this stuff a lot more than I do, but I think I fall more and more in love with him whenever he has to explain the difference between a GPU and CPU to me for the umpteenth time. Heโs so cool. Great video!
Supervising Sound Editor and Mixer: Luis Huesca
Animation built using Blender 4.0.1 https://www.blender.org/
what
- joe biden
References:
The most important resource for making this video was Cem Yuksel [ https://www.youtube.com/@cem_yuksel ] a professor in the School of Computing at the University of Utah. His online course on computer graphics and interactive graphics was incredibly useful.
Great Video ๐๐พ
"NVIDIA Ampere GA102 GPU Architecture" Second-Generation RTX. NVIDIA Corporation 2021
Wikipedia contributors. "Computer Animation" "Computer Graphics". "CUDA". "Graphics Pipeline". "History of Computer Animation". "NVIDIA". "Rasterization". Wikipedia, The Free Encyclopedia. Wikipedia, The Free Encyclopedia, Visited December 21nd 2023
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#Graphics #GPU #Algorithm
More User Perspectives
Instead of triangles what will happen if we use a spatial hash or a svdag for storing the world data then render it using ray marching full screen quad?
and add optimization like dda and emty air skip?
The quality of your videos are beyond anything we have come to expect from free Youtube content. It's far superior to mainstream videos on traditional platforms from much larger operations. Thank you Branch Education for gifting the world with your amazing talent!
@overit36Now this is called education
@IGNYX_EDITSexcellent explaination
@ytgamingzone6898amazing
@JesterXD76As a video game fan we just usually buy graphics cards or laptops with a lot of money, but we don't know about the complexity the detailing and complexity of these things! Kudos to everyone for giving happiness to us. Especially this channel deserves at least billion views and million subscribers. Well done... Keep your hard work continue
@kausarali3292W video
@Ram-xi6kzThis is epic
@CoreNexnice
@szatpubgThank you for giving all this information for free. Especially when you have put in this much effort in making it. Kudos to you guys. And please do make videos regarding those other topics. I have adhd and the level of visual immersion makes it possible for me to concentrate enough to make sense of it and understand such topics. Thanks again
@gyarivishnu5927Your mom has hundreds of thousands of triangles on her backside
@Rootsnanny_really interesting thank you for making this video
@lilstrawberry7986Thanks for the video.โคโคโคโคโค๐if you mind telling me apps used.i appreciate the video ๐๐๐โฅ๏ธโฅ๏ธโฅ๏ธโฅ๏ธโฅ๏ธโฅ๏ธโฅ๏ธโฅ๏ธ๐๐๐๐๐๐๐๐๐๐๐
@JOELKIAYE-k8rcrazy video, loved it
@Knight_x00such an amazing work, i hope you reach more people, definitely looking forward to help you grow and make more videos. Such a delight to watch these videos, every student needs this.
@4g0rohith59Really tells how that works!
@TheredstonecraftHope i can design things like this one day
@J.g8871Damnnnnn u derserve respect
I love brilliant it's brilliant
Thank you
too much complexity for my monkey brain
@dipu.prodhan786SO It's all just Triangles?
@nischal_exeExactly what I was looking for to understand how graphics work! Good job!
@astephancamazing
@bruno3104Super complicated. I'm blown away by mankind's intelligence.
@mettacineGreat workk
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@aminalizade1799Banger vid
@dannydimes-yl8xmAmazing explanations and illustrations! Keep on
@melihgul5238I needed this
@LeonardDimIncredible
@affiqfirdaus4664Making a better video game than warframe with blender.
@julyperez8343Video game development with red giant three key ingredients.. one full propagations, consistent lore, compatible graphics = a complete video game.
@julyperez8343