What Game Has The Best Crash Damage? - 11 Games Compared, 1 Game Crowned Champion.
Video Overview & Insights
We compare iRacing, Forza 7, Assetto Corsa Competizione, Automobilista 2, rFactor 2, Project Cars 2, Dirt Rally 2.0, Gran Turismo Sport, F1 2020, Wreckfest and BeamNG. Which has the best overall damage model? Let's find out...
Seems rFactor 2 DOES have flat spots, however I was unable to notice them, nor bust the tyres due to them. Might need to test again in case there was something wrong with my setup (and actually you can see the incar view lol, that was the least of my issues getting this game working).
We have merch!
https://formula-digital.myspreadshop.com/all
Some of the older F1 games have better visual damage models and hyper realistic ones. I'm still surprised you say ACC wins over F1, both have internal damage but F1 has better visual damage. In F1 you can cook different parts of your engine block, you can lose gears, you can lose flooring, you can destroy your sidepods, rear wing and front wing and you have visual bold spots on the tires which stays accurate. It easily beats ACC, you can only usually find alot of the heavy damage like your engine exploding mid race or your gearbox dying when you do a career, these cars last awhile therefore face issues with time.
Formula Digital Uses:
USA:
You forgot RaceRoom. They have a flat spot on tyre system too.
Racing Setup:
Thrustmaster T-GT: https://amzn.to/3iV8cjQ
Was waiting for WF or beam lmao professional
Thrustmaster T-LCM Pedals: https://amzn.to/3LFVEtj
Thrustmaster TH8A Shifter: https://amzn.to/3J1ZOcU
...what, am i one of the few people who actually owns Automobilista 1? there are actually some REALLY interesting and unique vehicles represented in that game. i think its awesome.
oh come on...basic tire wear is something that should absolutely be represented in any racing game that attempts to be "realistic". fuel usage isnt as important i guess, unless youre doing endurance races, but tire wear is essential no matter the conditions or length of the race. just look at how massively those flat spots effect the cars handling in ACC, that can happen at ANY point during the race and adds an entire new layer to racecraft and strategy,
LG OLED: https://amzn.to/3uLoMIx
Recording Setup:
The car you chose in Iracing is actually one of the worst to show off the damage model. When you hit concrete in stock cars and open wheel they show a lot of damage and are often completely undrivable after one good impact with concrete. Where you were hitting a tire barrier it absorbs a large deal of the impact and doesn't cause nearly as much visual damage. Since I started playing this year, most cars will loose tires from crashes, the alignment and steering wheel angle gets messed up and the car wheel even bump up and down after crashes. They have made huge updates since this video was made and they no have some of the most impressive damage model out of the other simulators.
Samson G-Track Pro Microphone: https://amzn.to/3tZRnL5
AVerMedia Live Gamer 4K: https://amzn.to/3DuwACB
You do realize you were driving into a wall of tires in Iracing right? When you hit a concrete wall it does a lot more damage..also that isn't the best car to show off the damage model. Some of the Nascar cars really get crumpled up.
Elgato 4K60 Pro MK.2: https://amzn.to/3DuVIZW
Open Source Scan Converter: https://amzn.to/3IZlRRx
In RBR after a 50 km/h hit you won't be able to go anywhere. The radiator will be punctured and the engine will be damaged. At a lower impact speed, only the radiator is damaged and after that the car can still drive for some time until the engine overheats. The hood can be blown open by air after the impact and a lot of other things that I didn't see here at all. This is all just kindergarten compared to RBR :) So there is no main rally simulator here. I thought Iracing was better with damage.... a 150 km/h hit, and then you still have to go somewhere... ahaha. Very "realistic".
DaVinci Resolve Studio: https://amzn.to/3K3uFHC
UK:
BeamNG
Racing Setup:
Thrustmaster T-GT: https://amzn.to/35xBi5T
Grid autosport is a good one too
Thrustmaster T-LCM Pedals: https://amzn.to/3J0JUQ8
Thrustmaster TH8A Shifter: https://amzn.to/3uOngp9
to put it simply, car manufacturers dont like to see their cars get absolutely wrecked in videogames. (I literally read through an argument about someone saying otherwise about this in a replies section from an old comment here so for the love of god please dont take his word) And before you say the old games for example have better crash physics/models, thats because car menufacturers werent as sensitive about car damage compared to now, especially since gaming is one of the biggest media & entertainment rn
LG OLED: https://amzn.to/3K1GcqJ
Recording Setup:
Acc has non-existent crash model.
Samson G-Track Pro Microphone: https://amzn.to/3J4ADGK
AVerMedia Live Gamer 4K: https://amzn.to/3iUTQA6
BeamNG best
Elgato 4K60 Pro MK.2: https://amzn.to/3v7WrN1
Open Source Scan Converter: https://amzn.to/3DvCFys
Automakers when car (road going) got damaged in movie: π
Automakers when same car got damaged in game:π€¬π€¬
Also somehow the licensing works differently
As an Amazon Associate I earn from qualifying purchases.
Chapters
BeamNG is the only one worth to mention.
0:00β - Intro
1:02β - iRacing
Dude - DIRT 2 & GRID 2008. Doing this comparison without these games is lackluster.
2:59β - Forza 7
4:18β - Assetto Corsa Competizione
6:32β - Automobilista 2
7:51β - rFactor 2
I wonder if you tried a car like Miata in IRacing and other sims if you will a different result. I don't think developers tend to spend much time developing the damage model for these GT cars.
9:27β - Project Cars 2
10:33 -β Dirt Rally 2.0
BeamNG definitely wins physics wise but tire wise ACC definitely wins.
13:20β - Gran Turismo Sport
14:48β - F1 2020
No richard burns rally?
Shame
17:03β - Wreckfest
19:02β - BeamNG
BeamNG physics + Forza/GT Sport graphics and cars = near perfect simulator
More User Perspectives
The best game GRID
@PapaYasmine-g3tNew contenders: Carmageddon: Max Damage and Carmageddon: Reincarnation for PC.
@shanglang133Car parts fall off in Grid Legends not a sim game though
@HyperMango_SIM racing games aren't much fun than previous years arcade game like GTA San Andreas, Driver Parallel Lines, Driver San Farncisoc, Watchdogs. Its a shame to lose to any game that aren't really racing oriented game.
@saudagarperantau8331i gotta say though the rocks and shit on the tires in iracing genuinely caught me off guard pretty cool detail
@Ezdine_G8261Assetto Corsa doesn't work on spectacular crashes but keeps it down to more technical elements such as tire consumption and smaller dents that may affect performance. Crashes are unintentional in this game, therefore they don't need Michael Bay levels of destruction.
@theonefrancis696Irony GTA or mortal kombat allow real actor face and body to be destroyed, hurt in brutal way. But car game doesnt even have realistic crashes, human allow their own kind seen as joke in game and become less respected than their own creation
@rbstyle1201Grid was the best..even though I hate codemasters for ruining operation flashpoint...but from the ashes we got ArmA now....
@TheKombatWombatDU7:51 You were actually able to claim the Steam key for rFactor 2 for free but I think it was time limited
@FloosWorld_AoECar manufacturers should not shy away and allow every game to add visual damages on their virtual cars. Accident happens in real life and that should be represented in the game, especially on those simulators. Not every accident is happening because the manufacturers fault and you don't want to falsely represent your product in-game to be made fully with titanium.
@sagitta98There's a lot I don't like about Dirt 2.0 but if you get in a big enough crash half your car's bodywork can fly off and everything from radiators to the turbo can break. You did that one dirty.
@onceuponatimeonearthAnd the winner in incompetence or ignorance is...Polyphony Digital (GT7) π! GT Sport was my last Sony "Racing Game". At some point, a change has to be made. But only my modest opinion.
@MrGaga738:09 is my favourite part
@kristovicaccipoloska6028BeamNG
@stark1684Viper, and GRID 1
@braddeicideiRacing has improved alot since this video
@jackster34567You left out "Live For Speed". It has excellent crash damage and tire wear. And it affects how the car drives. I think LFS could have won this competition.
@mauricerandall1216Gta4 had a better damage model than most of these games.
@SalamanderBattleBrothershift 2 should be an honorable mention
@padrecharles_Dirt does have tire ware but its only in the campaign.
@SpatiallyAwareApeWhen you play BeamNG, you know your fricked if the car crashes.
@nonmongolianchicken847without watching the vid, i would say gran turismo series will always be #1 in terms of collision models, .... because it will never get any collision models
@priv1legedi wonder, is the tire damage the same in acc and the original?
@minignoux45662023 update plox!
@bsmracing6592Why do car manufacturers have to ruin everything?
@jackraider1039I need dirt rally for mobile
@rcd22The introduction gave me goosebumps almost π props to the effort coming up with the the dialogue for the intro π
@Anyomoususer05In my experience PS3 games had way better damage models than most newer games out today. I find it really disappointing as technology has improved so much. Kinda no excuse for it lol. I remember Grid on PS3 and even the first Colin Mcrae DiRT had amazing damage models back then.
@MPowered05where is shift 2 unleashed?
@adiladilov8655